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second – Potential to have Rule Tiles work with Rule Tiles in different Tilemaps in Unity?


I’m utilizing Rule Tiles to attract partitions for my prime down 2D Unity sport. I’ve already been in a position to implement customized Rule Tiles that may work with one another (ie two completely different Rule Tile setups that also auto-tile collectively) however now I wish to do the identical however with Tiles which might be in numerous Tilemaps.

The explanation I’ve completely different tile maps is in order that I can specify completely different habits for sure sections of my partitions when the participant hits it. My thought is that I can paint my partitions utilizing both the “default” tilemap that simply has primary colliders, OR I can paint elements of the wall with a distinct tilemap in order that part of the wall has a sure habits. All whereas all the tiles nonetheless auto-tile and auto-update to look right.

Is that this potential? Plainly Rule Tiles merely will not be conscious of Tiles in different Tilemaps in any respect. If this is not potential, is there a greater method to do that? Thanks!

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