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html5 – What to do when my recreation is rejected by CrazyGames?

From the CrazyGames Developer FAQ, underneath the heading Importing my video games:

Can I submit a rejected recreation once more?
Solely when you have improved your recreation and it follows our high quality tips.

One factor that’s nearly instantly apparent in your implementation:

  • There is not any steering on easy methods to play & the participant has about 5 seconds to determine the controls earlier than they lose.

That appears to be in battle with the CrazyGame’s high quality tips underneath the heading “Is your recreation straightforward to play? Are the principles and targets clear?”

Your present model reveals a really transient splashscreen together with your developer identify / brand when the sport is launched. As first step towards speaking the sport controls to the person, I recommend following your brand display with one or two screenshots that try to clarify the controls to the person. This looks like a comparatively low effort repair as you’d be recycling one thing you have already developed to unravel the issue.

I additionally skilled very erratic participant motion within the recreation. On Itch.Io that you’ve got the sport marked as Standing In growth. It is comprehensible {that a} recreation is more likely to have errors whereas it’s in growth. Nonetheless, the rules on CrazyGames state that their expectation is that “errors do not hinder the expertise”. It is best to appropriate any apparent bugs earlier than making an attempt to resubmit.

Typically, when publishing to any platform, you must learn and cling to their tips.

As talked about within the feedback, finally CrazyGames determines which recreation are accepted and that are rejected & if you wish to know the specifics concerning your state of affairs, you might want to ask them.



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