Grand Theft Auto: The Trilogy – The Definitive Version launched on Steam on January 19, after a protracted interval of exclusivity within the Rockstar Video games retailer for PC gamers. That includes remastered variations of Grand Theft Auto 3, Grand Theft Auto: Vice Metropolis, and Grand Theft Auto: San Andreas, the bundle launched again in late 2021 in not-so-ideal form. A number of efficiency and visible points plagued every entry, and whereas Rockstar has launched some patches since, this re-release calls for warning.
In the meanwhile, it’s not doable to buy the unique variations of the three video games on Steam, which suggests the Definitive Version package deal is now the solely out there bundle on the shop. After some hands-on time with every title, here’s a breakdown of what you possibly can count on (or slightly what to organize for) from the GTA Trilogy’s Steam model.
Does the GTA Trilogy work but?
Properly, the reply is sophisticated. Sure, you possibly can largely boot up the GTA Trilogy on Steam and play every one of many video games with out that many points. A minimum of from my expertise, I didn’t encounter any specific bug that prevented me from going to level A to B with out that many points (I’ll inform you extra concerning the hostile automobile drivers in a while). Glitches such because the heavy rain that made it virtually unattainable to see are now not current.
That stated, Grand Theft Auto: The Trilogy – The Definitive Version is basically from being in an optimum state. In all three instances, the video games get caught loading throughout the first boot-up. After the Rockstar Video games launcher opens — which, sure, continues to run within the background even with the Steam model — I get a black display screen and the sport’s course of doesn’t reply. So every time I’ve to open up the duty supervisor, finish the method, and open the sport once more. All video games additionally requested for firewall permission, too, in case you’re excited about realizing.
Presentation-wise, the video games are a blended bag. I went with GTA Vice Metropolis’s Steam model first, and to my shock, the highest proper nook of the UI was current all through the entire beginning cutscene. This didn’t repeat itself afterward, nevertheless it wasn’t the very best first impression. By way of interface, all three video games share the identical construction — the choices are displayed on the left facet of the display screen, whereas the background itself is the sport’s map. You need to use your mouse to pull it round, nevertheless it’s not till you truly choose the map button that you simply get to see the icons or place waypoints. As well as, generally hovering over this menu with the mouse chosen the button above the place my mouse cursor was pointing in direction of. Whereas not a deal breaker, the presentation as an entire feels unpolished.
By way of visuals… it’s sophisticated. Not one of the three video games defaulted to my PC’s normal decision, which is 1080p, they usually had black bars on the facet till I modified the setting and restarted them. In-game, some cutscenes showcased characters with clean or outright clipped eyes, and some fashions appeared blurry when seen up shut. A number of different occasions, the place of NPCs or key objects — such because the bomb that goes off initially of GTA III — was clearly in a unique place than meant. Once more, whereas these points gained’t stop you from enjoying the GTA Trilogy per se, they add as much as turn out to be a continuing distraction.
Your mileage will differ when it comes to the brand new general aesthetic of every recreation, each because of the completely different use of lighting and the completely different mannequin designs. However even for those who don’t thoughts everyone’s faces wanting like a mix of a stunned child and a squashed clay determine, some lighting results are distracting at greatest and disruptive at worst.
Floating objects corresponding to police stars or quest markers emit their very own mild, and it’s extremely vivid, to the purpose the place you possibly can see their reflections on fences or different close by objects. Shadows have the other drawback, particularly throughout cutscenes, the place characters are sometimes obscured (though that is generally associated to the present in-game time of day). In different instances, it’s the reflections that may conceal characters, corresponding to within the drive-through scene in San Andreas the place the group is selecting up meals. The glare in opposition to the entrance windscreen was so intense that I might solely see CJ clearly contained in the automobile.
Is the GTA Trilogy Definitive Version value enjoying?
Fact be advised, revisiting GTA III or GTA Vice Metropolis these days feels inevitably clunky, and many of the small additions are merely delicate adjustments, such because the radio channel wheel from Grand Theft Auto 5 now current in all three video games. It’s additionally value mentioning that there’s a respectable quantity of accessibility choices current in comparison with the unique releases.
There have been, nonetheless, some odd situations right here and there. For instance, generally hitting police automobiles or bikes doesn’t instantly result in having a needed star. Positive, that is useful, however off-putting nonetheless. Driving typically simply appears to be chaotic — in GTA III, I couldn’t go traverse for various blocks with out seeing a automobile crash or a killed pedestrian on the ground blocking a avenue.
In San Andreas, generally drivers will simply enrage themselves and begin hitting you, again and again, for no motive. Throughout one specific occasion, they managed to flip my automobile round, so I obtained out earlier than it exploded. However even after the deed was finished, the driving force continued to reverse slowly after which marched in opposition to the wreckage in an infinite loop.
Sadly, efficiency might be fairly arbitrary as properly. Utilizing an RTX 2060, i7 8700k, and 16 GB of RAM, I used to be on the 60 FPS mark more often than not working the very best settings. However the framerate dropped typically throughout all three video games, generally with no particular motive. DLSS is an choice at the very least, however general, it looks like the video games are appearing in a way more demanding manner than they need to, and impacting efficiency because of this. (The followers of my PC did an odd, steady noise whereas enjoying them, which I had by no means heard earlier than.)
All in all, for those who’re planning to see all three video games by way of, you’re sure to come across points and glitches corresponding to those described above. Should you really need the GTA Trilogy on Steam, they’re the one sole choice out there, and the presentation leaves a lot to be desired. However if in case you have a PS2 laying round nonetheless, that is likely to be your greatest guess to soak into nostalgia with out being horrified or upset each ten minutes.