We lately mentioned utilizing the Godot Sport Engine for AAA video games, particularly areas it wants to enhance and one of the vital apparent is in terrain assist. Out of the field the Godot recreation engine has no assist for creating terrain. Nevertheless there are plugins to fill in that hole and that’s precisely what we take a look at at this time, utilizing the Godot Heightmap Terrain plugin to rapidly create recreation ranges.
The plugin is described as:
This plugin permits to create heightmap-based terrains in Godot Engine. This sort of terrain makes use of 2D photographs, comparable to for heights or texturing info, which makes it low cost to implement whereas masking most use instances.
It’s totally constructed on prime of the
VisualServer
scripting API, which implies it must be anticipated to work on all platforms supported by Godot’sGLES3
renderer.
Hyperlinks
You may study extra about the way to use the Godot Heightmap Terrain plugin within the video tutorial beneath.